Dec. 26th, 2016

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"Your world is now CON-NEC-TED. Welcome to Psyren."




It seems like a dumb joke when you first hear of it. A secret society responsible for hundreds of disappearances across the world, led by someone with a name as dumb as 'Nemesis Q'? And the only way to get in touch with them is by using a special red phone card in a pay phone? Ridiculous. But that's how the story of The Secret Society of Psyren goes. And while you may be sure that it's just a dumb urban legend, one thing about it's for real: a wealthy woman offering a million dollar reward for anyone who can find her information about it.

And then you find yourself in possession of one of those red cards. Maybe you're in it for the money. Maybe you have some other reason. But regardless of the reason, when you decide to actually use it, you're drawn into a twisted game: transported to a monster-infested hellscape, forced to make your way from one payphone to another in order to get back to your world. And you have to do this again and again.



What's worse, though, is what you realize shortly after this begins. The world of Psyren isn't an alien world at all; it's the future of our world, and a mere ten years away at that. In the next ten years, something is going to happen that wipes out human civilization altogether. And it's up to you to figure out what and put a stop to it.

Details



Psyren Valor is a tabletop campaign based on the manga series Psyren by Toshiaki Iwashiro and run in Valor using the unofficial errata (just some rebalancing house rules). Play will be done in text over Roll20. Players take on the role of characters who are repeatedly drawn ten years into the future, when human civilization has ended and the world is a monster-infested wasteland. Using psychic powers granted to them by the journey, they need to survive the wilds of the future while also trying to to figure out what happened to the world, and how they can prevent it in the present.

If you're interested in playing, leave a comment on this post with the following information:

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"We stand today on the edge of a New Frontier — the frontier of the 1960s, the frontier of unknown opportunities and perils, the frontier of unfilled hopes and unfilled threats...The New Frontier is here whether we seek it or not. Beyond that frontier are uncharted areas of science and space, unsolved problems of peace and war, unconquered problems of ignorance and prejudice, unanswered questions of poverty and surplus."




Ten years ago, in 1948, it was a golden age of superheroes in America. Brilliantly colored, superhumanly powerful, endlessly courageous, they saved thousands of lives and inspired hundreds of thousands more. But as the Cold War intensified, and tensions rose across the world, these supermen and superwomen were not immune to the political climate. The golden age of superheroes came to an end with the Bradley Act, which required that all superheroes register with the FBI and be approved by the House Un-American Activities Committee, or be subject to charges equivalent to treason. With only a handful of exceptions, the superheroes of old chose to retire rather than participate in this new social order.

But the winds of change are blowing again. It's an age of scientific discovery, of social upheaval, and new heroes are rising to meet the challenges of this new era. If the golden age has come to an end, then a new, silver age is beginning. And not a moment too soon, for something else is blowing in the wind as well: something impossibly old and impossibly powerful is rising, and humankind will need all of its heroes if it is to survive.

Details

The Valorous Frontier is a tabletop campaign based on DC: The New Frontier by Darwyn Cooke and run in Valor (with some basic rebalancing house rules). Players will take on the role of new Superheroes in the tradition of of DC Comics' silver age heroes (Green Lantern, Martian Manhunter, The Flash) in the final years of the 1950s, taking up the mantle from a generation of Golden-agers.



I'm looking for 3-4 players. This is an interest post for the future; I won't be able to actually run this campaign until a couple of the ones I'm in right now end, which will probably be a few months from now.

Interested?

If you're interested in playing, leave a comment on this post with the following information:

1. Name
2. If your availability is stable and you know what it'll be in 3 months or so, leave it. Otherwise, don't worry about it.
3. A character concept or two. Or three. Or four. There's really no limit!
4. Any questions you might have, or the word 'tweak' if you have none.
5. A picture of someone who is definitely a superhero in civilian clothes.

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Peter MacDonald

October 2023

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